VR Link Cable
Connect a compatible USB-C VR headset to a USB-A host with BC-DAC022. Its side-facing 90° USB-C plug routes the braided lead alongside the headset, while the straight USB-A plug connects to the host.
- USB-A male to side-facing 90° USB-C male
- 5Gbps or 10Gbps data configurations
- Listed lengths: 0.5m, 1m, 1.5m, 2m, 3m and 5m
- Aluminum housings and nylon braid
- Black and brown versions
- Software-based screen sharing on compatible equipment
- Up to 60W charging with matching dedicated fast-charge equipment and protocol
Send your headset model, host connection, and preferred length for a sample quotation. Data rate and charging capability should be agreed for the selected configuration.
Choose a VR Tether Around the Headset and Host
VR Link Cable — USB-A to 90° USB-C
Give your VR headset a more manageable connection to a USB-A host. BC-DAC022 combines a straight USB-A plug with a side-facing 90° USB-C plug, helping route the lead alongside the headset instead of projecting directly outward. Black and brown braided versions suit equipment bundles, training rooms, and PC VR installations.
Tell us the headset and host models, the route length, and the quantity you need. We can review a sample configuration before you commit to a wider deployment. The headset must support PC VR over USB data; the connector shape alone does not establish compatibility.
BC-DAC022 Specifications
| Item | Available configuration |
|---|---|
| Host connector | Straight USB-A male |
| Headset/device connector | Side-facing 90° USB-C male |
| Data rate | 5Gbps or 10Gbps configuration; confirm the selected assembly and length |
| Listed lengths | 0.5m / 1m / 1.5m / 2m / 3m / 5m |
| Charging capability | Up to 60W, 20V/3A, with matching dedicated fast-charge equipment and protocol |
| Screen sharing | Software-based operation on compatible devices; not native DisplayPort Alt Mode |
| Construction | Nylon braid with aluminum connector housings |
| Black version | BC-DAC022-B |
| Brown version | BC-DAC022-G |
Choose the Data Configuration for Your Setup
The available data configurations cover 5Gbps and 10Gbps USB links. Specify the required rate with the length so the quotation identifies the intended assembly. These are link ratings, not guaranteed file-copy speeds or headset streaming bitrates. The host controller, headset, application, and other equipment affect actual operation.
Evaluate a longer cable in the planned connection rather than assuming it will behave like a shorter sample. Choose enough reach for the route and a controlled service loop, while keeping loose cable out of walking paths. Avoid adding an untested extension or hub to an otherwise approved setup.
A USB Data Tether, Not a Universal Display Lead
For a compatible headset, PC VR software handles the video stream carried over USB data. The cable does not remove the software’s encoding or decoding stages, guarantee zero latency, or replace the GPU and other hardware required by the headset manufacturer.
Screen sharing is also software-based and requires compatible equipment and software. This USB-A to USB-C cable does not support native DisplayPort Alt Mode. It is not a substitute for the dedicated display connection required by some headsets or monitors.
If your project uses a direct USB-C display connection instead, review the USB-C monitor cable range with the specified display model and source interface.
Charging Depends on the Dedicated Equipment
The supplier-specified maximum of 60W at 20V/3A requires matching dedicated fast-charge equipment and its supported protocol. This is not a universal USB Power Delivery rating for a standard USB-A computer port. Share the charger and receiving-device references when this charging mode is required.
Do not expect a PC VR connection to supply the same power as dedicated charging equipment. A headset may draw more power during a session than its USB host supplies, so its battery can still discharge. This page does not promise maximum data performance and 60W charging simultaneously; agree and evaluate the intended operating mode.
Specify a Cable Your Team Can Reorder
For an OEM bundle or a multi-station installation, define the part number, color, length, and data configuration together. We can discuss identification and packing requirements to make replacement cables easier to match to the approved setup.
A clear headset photo and a rough route measurement are useful starting points. Before production, agree the connector geometry, electrical requirements, and sample acceptance criteria. Any requested mechanical, environmental, or compliance documentation must apply to the selected construction, not a general cable-family claim.
Compare other constructions in our USB-C VR cable range, or browse the wider USB-C cable collection for a different host connector or mounting arrangement.
Request a BC-DAC022 sample quotation with your equipment reference, preferred length, and quantity.
Similar Products Show & Comparison
Choose black or brown for your equipment bundle. Both versions connect a straight USB-A male plug to a 90° side-facing USB-C male plug. Specify the length and whether you want a 5Gbps or 10Gbps data configuration in your inquiry.

P/N: BC-DAC022-B
Black braided VR Link cable with a 90° USB-C plug for routing alongside the headset. Choose the length based on your PC position and play area, then check connector clearance and USB performance with the intended headset before placing a bulk order.

P/N: BC-DAC022-G
Brown braided VR Link cable for equipment bundles that need a different visual finish. The angled USB-C end supports closer cable routing, subject to headset clearance. Specify your preferred length and verify data connection and charging behavior with a sample in the actual setup.
Check Connector Clearance Before Choosing the Length
The right-angle plug needs enough room for both its housing and the cable exit. Compare the product drawing with the headset port recess, protective cover, and strap accessories before deciding which way to route the lead.
Send a clear photo of the port area or a drawing when requesting a sample. Confirm the selected connector dimensions with the order drawing, then check physical fit on the actual headset. A close-fitting plug should not press against the device shell or force a sharp bend immediately behind the housing.

No. The headset must support PC VR over USB data, and the computer must meet its software and hardware requirements. Models that require DisplayPort or a proprietary connection need the appropriate connection system. Send the exact headset model and host port details for review.
No. The 60W maximum requires matching dedicated fast-charge equipment and protocol; it doesn’t apply to a standard PC USB-A port. A headset may still lose battery charge during PC VR use. Provide the charger and device references if the dedicated charging mode is part of your requirement.
Yes, you can request a sample quotation before planning a larger order. Share the headset and host references, the preferred length, data configuration, and expected quantity. The quotation confirms sample availability, cost, and timing; a photo of the setup is a useful starting point if you don’t have a complete specification.
Quote the original order or approved sample reference, part number, length, and data configuration. Include any agreed label or packaging details. If the headset or host has changed, tell us before reordering so we don’t assume the previous configuration suits the new equipment.
Related Products
How to Evaluate a VR Tether Before Equipping Multiple Stations
A cable that connects successfully on one desk is a useful starting point, not a complete deployment test. For an OEM bundle, training room, or VR venue, a short acceptance plan helps separate cable selection from PC setup and software behavior.
Start with one documented station
Record the computer, USB port, headset, software version, and cable length. Connect directly to the intended host port before adding a hub or extension. This gives the team a repeatable baseline and makes later troubleshooting more useful than simply trying another cable.
Check the connection and the workload separately
Run the headset application’s connection check where available, then use the application the customer will actually run. A successful USB speed test does not establish the frame rate, image quality, or latency of a VR workload. Record the application settings as well as any reported link result so a second station can be compared fairly.
Observe power during a representative session
Note the starting battery level, session duration, and final level under consistent conditions. A headset may charge while idle yet lose battery during demanding use. If this matters to the installation, establish an acceptable operating period and charging process rather than relying on the cable’s maximum power figure.
Review the route with the headset in use
Check that the angled plug clears the headset body and accessories. Follow the headset manufacturer’s cable-management guidance and keep weight off the socket. Allow normal movement without making the lead taut, and keep loose cable out of walking routes. Review the setup again if the PC position or headset strap changes.
Keep the approved configuration identifiable
For repeat orders, retain the approved part number, length, connector orientation, and packing requirements. Consider cable labels that help staff distinguish stations or lengths. Inspect plugs and strain-relief areas during routine maintenance, and remove visibly damaged assemblies from service.
Send these requirements with your expected quantity when requesting a quotation. A clear sample review helps your purchasing and technical teams approve the same product and provides a practical reference for subsequent orders.
































